May 6, 2016
We’ve added vMix compatibility to all Studio 2 products.
All the Studio 2 products still come with a TriCaster VSE compatible Photoshop file, plus all of the individual layers and mattes in PNG format, but you now ALSO get an additional folder with a special version ready-to-go as a vMix virtual set.
Each vMix set comes in its own folder containing the various layers needed, plus an XML file (config.xml) which tells vMix how to display the layers, and in what order.
1. Background (dynamic). By default the config file is set up to display the static newsroom image, but you can change this to show another live input if you want – for example, the pre-comped looping newsroom backgrounds that are also included. You could also create your own background and use it here instead.
2. Screen/s UV (dynamic) – you can feed these with your own input source. A number of alternative UV maps are supplied which will allow you to display (or remove) any of the 3 virtual screens in whatever combination you like. So you can choose to have a single screen, any two, or even all three visible at the same time.
3. Midground layer (image). This has a section removed to allow the screen reflections behind to show through and appear in the desktop. A separate version (without the missing section) is also supplied in case the desk is not used.
4. Talent UV (dynamic). This also has desktop reflections built in. A spare UV gradient is also supplied without the desktop reflections.
5. Desk (image). This has a semi-transparent centre section to allow the reflections to show through for talent, screens, and background.
The wide angle is set up to show reflections of the background newsroom and the inset screens in the shiny floor sections, and reflected talent in the desktop. The close-up angles all show the talent, the background, and the inset screens reflected in the desktop. The layers are set up to display the desktop in front of the talent.
To get a set into vMix you need to copy the relevant studio set folder and its contents into the directory on your vMix machine where vMix stores its sets, so it can be found alongside all the supplied vMix sets (CircularStudio, LateNightNews etc).
That might be somewhere like C: > Program Files (x86) > vMix > VirtualSets
It’s important to make sure that the actual folder you are copying is one that has a config.xml file directly within it, and not any of the containing folders above.
Then, from inside vMix click bottom left ‘Add Input’ – then ‘Virtual Set’ near the bottom of the list – you should see the new set thumbnail appear…. click the thumbnail to load the set…
Alternatively – you can save the folder somewhere else on your vMix machine – then when you ‘Add Input’ > ‘Virtual Set’ click “Browse” (top right of the pop up window) and then navigate to wherever you have saved the new folder.
As usual, these sets are available with the artwork at two different sizes – HD (1920×1080) and 4K (Ultra HD, 3840×2160).
Because the number of separate layers has been greatly reduced – you may find these are also easier and quicker to get up and running in non-linear editors like Premiere pro or Final Cut. Also, the format of the new UV gradients makes them compatible with After Effects plug-ins like RE:Vision RE:map and ft-UVPass.